package putao.blocksgame.viewobject
{
	import flash.events.Event;
	
	public class BlockViewEvent extends Event
	{
		public static const STEP_MOVE_COMPLETE:String = "STEP_MOVE_COMPLETE";
		
		public function BlockViewEvent(type:String, bubbles:Boolean=true, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
		override public function clone():Event
		{
			var event:BlockViewEvent = new BlockViewEvent(type, bubbles, cancelable);
			return event;
		}
		
	}
}